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Salt, Fat, Acid, Heat: Mastering the Elements of Good Cooking

Samin Nosrat

Now a Netflix series!

New York Times Bestseller and Winner of the 2018 James Beard Award for Best General Cookbook and multiple ICAP Cookbook Awards

Named one of the Best Books of 2017 by: NPR, BuzzFeed, The Atlantic, The Washington Post, Chicago Tribune, Rachel Ray Every Day, San Francisco Chronicle, Vice Munchies, Elle.com, Glamour, Eater, Newsday, Minneapolis Star Tribune, The Seattle Times, Tampa Bay Times, Tasting Table, Modern Farmer, Publishers Weekly, and more.

A visionary new master class in cooking that distills decades of professional experience into just four simple elements, from the woman declared “America’s next great cooking teacher” by Alice Waters.

In the tradition of The Joy of Cooking and How to Cook Everything comes Salt, Fat, Acid, Heat, an ambitious new approach to cooking by a major new culinary voice. Chef and writer Samin Nosrat has taught everyone from professional chefs to middle school kids to author Michael Pollan to cook using her revolutionary, yet simple, philosophy. Master the use of just four elements—Salt, which enhances flavor; Fat, which delivers flavor and generates texture; Acid, which balances flavor; and Heat, which ultimately determines the texture of food—and anything you cook will be delicious. By explaining the hows and whys of good cooking, Salt, Fat, Acid, Heat will teach and inspire a new generation of cooks how to confidently make better decisions in the kitchen and cook delicious meals with any ingredients, anywhere, at any time.

Echoing Samin’s own journey from culinary novice to award-winning chef, Salt, Fat Acid, Heat immediately bridges the gap between home and professional kitchens. With charming narrative, illustrated walkthroughs, and a lighthearted approach to kitchen science, Samin demystifies the four elements of good cooking for everyone. Refer to the canon of 100 essential recipes—and dozens of variations—to put the lessons into practice and make bright, balanced vinaigrettes, perfectly caramelized roast vegetables, tender braised meats, and light, flaky pastry doughs.

Featuring 150 illustrations and infographics that reveal an atlas to the world of flavor by renowned illustrator Wendy MacNaughton, Salt, Fat, Acid, Heat will be your compass in the kitchen. Destined to be a classic, it just might be the last cookbook you’ll ever need.

With a foreword by Michael Pollan.

Player's Handbook (Dungeons & Dragons)

Wizards RPG Team

Create heroic characters for the world’s greatest roleplaying game.
 
The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes.
 
Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction
Wall Street Journal #1 Best Seller in Hardcover Nonfiction
 
• In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
 
• The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike.
 
• The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world.
 
Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Unicorn Coloring Book: For Kids Ages 4-8 (US Edition)

Silly Bear

This children’s coloring book is full of happy, smiling, beautiful unicorns. For anyone who love unicorns, this book makes a nice gift for ages 4 to 8 years.

Please note: This is not an adult coloring book and the style is that of an ordinary child's coloring book, with a matte cover to finish.

What you will find inside the book:
• 2 sets of 24 unique designs, so there is one spare of each design, for sharing or starting again.
• 48 coloring pages in total, on single side pages, with a variety of cute unicorns and detailed backgrounds.
• Age appropriate backgrounds for pre-school and elementary age kids under 8 years – rainbows, stars, castles, meadows and mushroom houses.
• A nice large format (A4 size) for small hands to enjoy.

Activities such as coloring will improve your child's pencil grip, as well as helping them to relax, self regulate their mood and develop their imagination.

So if your child loves unicorns, stars and rainbows, then order your copy today.

Guinness World Records 2019

Guinness World Records

The world’s most popular record book is back with thousands of new categories and newly broken records, covering everything from outer space to sporting greats via Instagram, fidget spinners and all manner of human marvels. Inside you’ll find hundreds of never-before-seen photographs and countless facts, figures, stats and trivia waiting for you on every action-packed page. Guinness World Records 2019 is the ultimate snapshot of our world today.

Plus, this year we celebrate the incredible “Maker” movement with a special feature devoted to the inventors, dreamers, crafters and creators who devote their lives to amazing record-breaking projects such as the largest water pistol, a jet-powered go-kart and an elephant-sized hamburger (think you could eat a whole one!?). We take a sneak peek into their workshops to explore these epically big builds, and ask them what inspires them to go really, really large!

And if you like creating, and you like LEGO®, then you’ll love our “Making History” pages that use the world’s most famous interlocking plastic bricks to illustrate and explain an important record-breaking object – such as the Statue of Liberty or the Apollo mission’s Saturn V rocket. We examine their designs, structure and technical specifications in fully illustrated and colorful, poster-style pages.

Finally, you can jump into both the making and record-breaking action with a “Do Try This At Home” section. Challenge yourself and your family with five fun record-breaking maker-inspired records you can attempt involving origami, balloon sculptures, ring pulls and rubber bands. Who knows, your creation might just make it into the record books!

The Wonderful Things You Will Be

Emily Winfield Martin

The New York Times bestseller that celebrates the dreams, acceptance, and love that parents have for their children . . . now and forever! 
 
From brave and bold to creative and clever, Emily Winfield Martin's rhythmic rhyme expresses all the loving things that parents think of when they look at their children. With beautiful, and sometimes humorous, illustrations, and a clever gatefold with kids in costumes, this is a book grown-ups will love reading over and over to kids—both young and old. A great gift for any occasion, but a special stand-out for baby showers, birthdays, and graduation. The Wonderful Things You Will Be has a loving and truthful message that will endure for lifetimes.

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) (D&D Core Rulebook)

Wizards RPG Team

Weave legendary stories in the world’s greatest roleplaying game.
 
All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.
 
“[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .”
—Charlie Hall, Polygon.com
 
“D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker
 
• The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories.
 
• The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.
 
• In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease.
 
• In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
 
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

5,000 Awesome Facts (About Everything!) (National Geographic Kids)

National Geographic Kids

"Filled with photographs, this beautifully designed book is organized into two-page spreads that each focus on a different topic, making it easy and fun to read." --Redding.com

Presenting the next must-have, fun-filled gift book from the team that created Ultimate Weird But True, 5,000 Cool Facts About Everything treats kids to brain candy and eye candy all rolled into one treasure trove of high-interest fascinating facts.

Lively and information-packed, this book is literally busting its covers with fascinating, fun-tastic facts on super, sensational topics that kids love. Who knew that there were so many sweet things to learn about chocolate or that a dozen delicious details about peanut butter would show up on a page with a few splotches of jelly to whet our appetites? Keep turning and a terrifyingly toothy shark tells you all about himself, while other spreads lay out tons of tips on toys and games, mysteries of history, robots and reptiles, sports and spies, wacky words, and so much more! A visual feast of colorful photographs surrounded by swirling, tipping, expanding, and climbing bits of information in a high-energy design, this book will satisfy both the casual browser and the truly fact obsessed.

Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) (D&D Core Rulebook)

Wizards RPG Team

Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.

The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.

Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches.

“…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”Ed Grabianowski, io9.Gizmodo.com

D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker

• The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.

• From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease.

• Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly.

• In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.

• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

National Geographic Little Kids First Big Book of Why (National Geographic Little Kids First Big Books)

Amy Shields

Linking to a popular feature in the super successful National Geographic Little Kids magazine, this book brings the browsable fun of the bestselling National Geographic Kids Almanac to a new audience: preschoolers! Using an interactive question-and-answer format and content grounded in a child's immediate world, the Big Book of Why delivers lively information, hands-on games, simple recipes, crafts, and more. What makes a car go? How does mushy dough become a crispy cookie? What does the doctor see in my throat? An essential parent reference, The Big Book of Why invites children to ask big questions, think big thoughts, and get answers that are accurate, engaging, level-appropriate, and based on sound educational findings. It helps prepare preschoolers for school in an interactive way—the very best way to foster learning at this age, according to research. Highly photographic and playful, this big book is an adventure in exploration.

Dr. Seuss's Beginner Book Collection (Cat in the Hat, One Fish Two Fish, Green Eggs and Ham, Hop on Pop, Fox in Socks)

Seuss

A perfect gift for new parents, birthday celebrations, and happy occasions of all kinds, this collection of five beloved Beginner Books by Dr. Seuss—The Cat in the Hat, One Fish Two Fish Red Fish Blue Fish, Green Eggs and Ham, Hop on Pop, and Fox in Socks—will be cherished by young and old alike. Ideal for reading aloud or reading alone, they will begin a child on the adventure of a lifetime!
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